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Re: Grand Theft Auto inspires Thai murder
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Just like people get "amped up" after watching a movie, a concert, or a performance. You took resposibility for your amped up feelings and regulated your behavior like normal healthy people do all the time everywhere. |
Re: Grand Theft Auto inspires Thai murder
Increased aggression from playing video games is similar to increased aggression watching football. First of all, it doesn't affect everybody. Second, it rises and then falls shortly afterwards, it's not cumulative.
And you can link to as many studies you want showing a correlation between video games and violence, but there are just as many studies concluding no correlation at all. At best, the research is inconclusive. |
Re: Grand Theft Auto inspires Thai murder
then do it. or do you expect us to simply take your word for it?
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Re: Grand Theft Auto inspires Thai murder
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Chewbacca, argue with the studies you wanted to see posted. Go to those people who have studied case after case. Crying about it to those of us who didn't perform the studies or make the conclusions after seeing the data is somewhat futile. |
Re: Grand Theft Auto inspires Thai murder
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Post these studies of yours Jaradu. |
Re: Grand Theft Auto inspires Thai murder
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Yes, much knowledge is gleaned from personally going through a situation. But one can learn much about drug addiction for example, by watching a relative go through it, rather than going through it yourself. In fact, it can be argued, that observation from a neutral position may actually bring knowledge the experiencer doesn't have - like what it means to live with a drug addict. You as a gamer may be completely unaware of the change in your anger levels. Your wife will be much more able to testify at how much more of a beast you are after playing violent games than you will. Certainly that is my experience of relationship. My wife holds a gigantic mirror for me to see things I otherwise am blind to. And effects of MMORPG playing was one of them. |
Re: Grand Theft Auto inspires Thai murder
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People formulate social behaviour and interaction through the learning situations in games. The other posts backed up this by citing proof that video games, more so than movies (because you ARE the protagonist) increase violent, aggressive, de-social and anti-social behaviour in people. It's over. It's proven. It's a fact. We should just be arguing what we do about it. Arguing that games don't cause these things is like suggesting the earth is flat. Get with reality and be constructive with solutions instead of arguing against proven facts. |
Re: Grand Theft Auto inspires Thai murder
http://www.news.uiuc.edu/news/05/0809videogames.html
http://www.gamesindustry.biz/article...ence-says-bbfc http://www.news.com.au/couriermail/s...016679,00.html http://www.guardian.co.uk/technology.../21/news.games That was just from a quick Google search, there are plenty more. They also suggest that the only cases where there is a weak link between video games and violence, it is possibly a person's violent behaviour that draws them towards violent video games, not the other way around. Or perhaps they are both results of a completely different factor we aren't considering. |
Re: Grand Theft Auto inspires Thai murder
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As for not knowing much about how video games are marketed or sold, let me think. I see GTA4 advertised on TV almost daily. I also run across ads for it on the internet, usually when I'm visiting other gaming sites or looking up info on different games. And there are always posters for the latest games in any store designed primarily for the sale of such games (Gamestop, etc). Kids of all ages can see any number of these ads on any given day. Video games are sold by retailers and e-merchants across the nation and around the globe. Some of these merchants enforce the rating system regulation, but many do not. Either way, we've pointed out fairly clearly that it is easy enough to get around the ratings system with just a minimum of effort. So what else am I missing about the marketing and selling of video games? As for the example of your stand on handguns, you claim that even ONE accidental death of a child is sufficient reason to repeal the 2nd Amendment, to simply erase a fundamental portion of our Constitution. If that's the case, it stands to reason that even ONE death attributable to a video game promoting agressive criminal behavior should be sufficient to halt production of that game. </font> |
Re: Grand Theft Auto inspires Thai murder
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