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Re: Art Request ~ Uatu and Dinonykos
Natural is exactly what I want for the Prohovost design. Though, in monster terms, eviler is good too. ;)
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Re: Art Request ~ Uatu and Dinonykos
I forgot until working on the Prohovost project today, that i would like a small picture of a mobat as well. :)
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Re: Art Request ~ Uatu and Dinonykos
Hmm - mobat, eh? I've (long) been considering redoing some bat icons... But eh, I don't have much time, anyway... But if I leave the icon as-is, it might be easier to do a small pic...
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Re: Art Request ~ Uatu and Dinonykos
As I'm in need of a small pic, I am all in favor of leaving the icon as is and working on one. :D:D:D
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Re: Art Request ~ Uatu and Dinonykos
Ahem... I am lagging behind on the wolf, it seems... (These things seem to work better done all in one go, as opposed to in spurts, where I seem to run out of gas, or at least need to get refilled somehow...)
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Re: Art Request ~ Uatu and Dinonykos
It's all good. :)
I'm working on Official DC stuff right now anyway. ;) Well, if I were actually working that is. :ninjas: |
Re: Art Request ~ Uatu and Dinonykos
I did work a bit on the logistics (encounter tables, etc.) for my mod - I have decided on setting the locale to the County of Sunndi in Greyhawk, a fairly civilized area that seems suited for low-level PCs :)
Later in the grand adventure, a move to a more inhospitable place is good, though! |
Re: Art Request ~ Uatu and Dinonykos
Cool. :D
I'm looking forward to that first screenshot. :ninjas: |
Re: Art Request ~ Uatu and Dinonykos
Well - there are two very preliminary screenshots at my blog :D (you can tell I was lazy on my background for the first picture...)
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Re: Art Request ~ Uatu and Dinonykos
I think they look pretty darn spiffy. My only comment about the background is that it seems a little light (color-wise), but it still looks good. :)
Your frame set is absolutely awesome, though. :D You should take a look at the middle vertical bar, though - it looks like it overhangs by about a pixel or so on the bottom (you can fix this in the source graphics or in the config.txt file). |
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